Bench Talk for Design Engineers | The Official Blog of Mouser Electronics
Arden Henderson spent at least part of his life toolsmithing in dark, steam-powered workshops of software tool forges long gone, drenched in blood, sweat, and code under the glare of cathode ray tubes, striving for the perfect line of self-modifying software and the holy grail of all things codecraft: The perfectly rendered pixel. These days, when not working on his 1964 Flux Blend time machine (which he inadvertently wrecked before it was built after a particularly deep recursive loop), Mr. Henderson works in part-time castle elf and groundskeeper jobs, chatting with singularities spawned from code gone mad in vast labyrinths of vacuum tubes, patch cords, and electro-mechanical relays.
Mr. Henderson earned a B.S.C.S. late in life at Texas A&M. Over the hundreds of years gone by before then and after, he has worked in various realms ranging from petrochemical wonderlands spread across the flat Gulf Coast saltgrass plains, as far as the eye can see, to silicon bastions deep in the heart of Central Texas.